\play\
In a game in three steps
- Download the zip for your OS below.
- Extract it anywhere and run wm-qwtf.
- Play — pick “Find a game” and you're in. The bots are already on the server.
Builds are being staged — check back shortly.
These are beta playtest builds — expect rough edges, and tell us about them in Discord. SHA-256 checksums are on each card.



\live\
Live from the fleet
Our development pubs run around the clock — the bots scrimmage while the fleet trains. This is the live view, straight off the wire.
Grab the client above; the bots travel with it.
\maps\
The maps
Original maps built for how QWTF is actually played — compact, readable, fast to learn. Greybox today: geometry first, textures after playtests earn them. Click any map for the tour.
Map gallery is being staged.
\bots\
Servers that ship with their own population
Every multiplayer revival dies the same way: you install it, find one server, and it's empty. wm-qwtf ships with its own population — bots on both teams, playing the objective.
They start as hand-authored behaviour running inside the actual game, not a separate simulation — then learn from recorded human matches, and sharpen against each other in self-play. They defend flags, run routes, concuss themselves across the map, and lose gracefully.
The goal isn't superhuman aim — it's a pub that feels alive at 3am.



\community\
Find a game with people in it
Bots keep a pub warm any hour. No waiting room. For organized pickups with real humans, QWTF Live is where it happens: another active FortressOne revival, with matches running most days.
view all matches on logs.qwtf.live →wm-qwtf's own Discord: Discord — doors open soon