The record._
The QWTF history we can still recover, from July 2019 to today. This page honors time served: the players who queued, capped, and kept coming back. Skill tiers are a footnote here. Showing up is the stat.
Two eras, kept apart on purpose. From April 2024 the numbers come from the match logs. Before that no log exists, so the record is rebuilt from the demos themselves: fewer statistics per match, and a dash wherever something was never recorded. A dash is not a zero. How we know.
Find a player
Everyone with a real body of games. The bar is each player's service window across the whole archive.
Touches come from the full match-log archive. Cap relays credit a player whose carrier hand-off stayed in the same flag chain and ended in a teammate's cap; a dash means no successful MVD-backed attribution is available.
Tier: S (elite) · A · B · C · D, blended from results and consistency. A dagger (†) marks a rating built on a small sample. Read it as provisional, not final.
| Name | Tier | Region | Games | K/D | Caps | Touches | Cap relays | Win % | Service |
|---|
Dedication boards
Top ten by effort, not aim.
The stars
Top-rated players of the era. Click a card for the full record.
Seven years of it
Every match we can account for, by year. Bar height is matches; the darker part is what the match logs cover and the lighter part is what we rebuilt from demos. The line below each year is how many different people played.
Where it was played
Regions by share of matches each year. The game moved around: read this as where servers were busy, not where players lived.
The battlegrounds
Most-played maps across the whole archive, and the years each one belonged to.
| Map | Matches | Logged | Rebuilt | First | Last | Span |
|---|
What each year was playing
The top five maps of every year. Rotations turn over: a map that owns one year is often gone two years later.
Leaderboards
Ranked by any stat, filterable by class and games floor.
Compare
Pick two players for a side-by-side record.
Meta
Class distribution and map activity across the archive.
Community
Who surrounded a career, browsable by year and map. Every list here is a countable, checkable fact about who shared the archive -- not a similarity score.
How we know what we know
This page is assembled from two kinds of evidence, and it never blends them silently.
Two eras
From April 2024 the numbers come from the public match logs at logs.qwtf.live. Those are recorded as the match is played, and they are complete: every match demo we hold from that period has a matching log entry.
Before April 2024 no log exists. What survives is the demo files the servers recorded. We replay those to recover who played, when, on which map and in which region. That is how the Record reaches back to July 2019.
Why some numbers are missing
A demo is a recording of a game, not a scoreboard. The game server only began publishing running kill and damage counters partway through the archive: none in 2019, about a fifth of 2020, most of 2022 and 2023.
So an older career shows games, dates, maps and regions, and often a dash where kills or damage would be. A dash means nobody recorded it, not that the player scored zero.
Rebuilt figures are also kept out of career totals and leaderboards. Coverage runs from nothing to everything depending on which servers someone happened to play on, and a total built from that would rank people by luck rather than by play.
Old matches carry no team score either, so a career made entirely of them has no win rate. That shows as unavailable too.
How names become one player
People change nicks, add clan tags, and reconnect under a name the server has already handed to someone else. Deciding that two spellings are one person is the hardest part of this archive, so we merge only when independent evidence agrees.
- Confirmed: a person stated the link.
- Strongly corroborated: the spelling relationship is clean and at least two independent checks agree.
- Disputed: someone asserted the link and something else disagrees. We keep the assertion, and keep saying so.
Anything weaker stays separate. Two names that merely look alike are left as two entries, because they genuinely can be two people: this archive contains a nick played by different people on opposite teams in the same match.
Found something wrong?
Historical data has errors, and the people in it know things the files do not. Corrections are welcome. They are applied by hand, never automatically.
Useful evidence, roughly strongest first:
- You are the player, saying which names were yours.
- A teammate or opponent from that era vouching for the link.
- A demo, screenshot or match link showing one person under both names.
- A date range: "I stopped using that nick when I joined X".
What is not enough on its own: the names look similar. That is the part we already checked.
Bring it to the QWTF Play Discord with the profile, the name, and what you know. A wrong merge is as worth hearing about as a missing one.
Mine the archive
Pivot, filter, group, chart and export the public QWTF record in your browser. No account, query language or mystery score.
Start with a useful question, then open the settings panel to drag fields, change charts and build your own view.